When two opposing fleets come into contact on the operational map, combat switches to the tactical map. Each provided operational scenario will task each player with specific objectives - run a convoy to a port, prevent that convoy passing, bring the opposing fleet to battle, and so on. Players plot their unit's moves, and track damage and fuel consumption, on separate data sheets for their associated fleets. ![]() Unit counters do not move directly on the operational map, but rather are represented by fleet markers.
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